

Spending gold on the manor, which appears after a new heir is chosen, can increase stats, such as health and mana, and unlock and upgrade new classes that may be carried by one of the heirs. There are also various fairy chests hidden throughout the castle, most of which require the player to complete an objective, such as taking no damage, in order to open. Gold can be found by smashing pieces of furniture, opening chests, or defeating enemies. Gold found whilst exploring the castle is passed onto that character's heir and can be used to improve the abilities of any successive heirs.


Such genetic peculiarities include color-blindness (in which the game is presented in black and white), ADHD (in which the player moves faster) and dwarfism (in which the character is short and can fit into small gaps). Whenever a character dies as a result of losing all of their HP, control will transfer over to one of three randomly generated heirs, each with their own unique characteristics and abilities. Characters have the default ability to jump and slash with their sword, along with secondary abilities, such as magic attacks, which use mana. The goal of Rogue Legacy is to explore a randomly generated dungeon, defeat four bosses in each of the four unique environments of the dungeon, and defeat the final boss. PlayStation 4 and Vita versions have been announced for release in 2014. Macintosh and Linux versions of the game are also in development, but no release date has been announced. Rogue Legacy is an indie platformer with roguelike elements by Cellar Door Games released on Jfor Microsoft Windows and via OnLive cloud gaming platform. Ross and Arin take turns playing the game, switching every time the current player dies.
